​Hi there! I am a 3D/technical artist based in Saint Paul, MN. Using industry standard software and techniques, I create assets for games including 3D models, rigs, VFX, and animations.
Samurai 
Modeling, texturing, and rendering
Pestilence
Modeling, texturing, rigs, shaders, and other effects
VFX
Shaders, particle effects, lighting, and post processing